This page is dedicated to demystifying stats of Bit Dungeon. The following tables will list the impact of stats on the flash version of this game on Kongregate.
|Life Regen||Regenerates health every six seconds (About 1HP per 10 points) (more info below)|
|Life Steal||Regenerates health per strike (Life Steal/100)|
|DeathStrike||% Chance of instantly killing a non-boss foe|
|Chop||% Chance of reducing foe's health (1/4 of max HP?)|
|Cleave||% Chance of dealing 2x Damage Stat|
|Proc||% Chance of casting magic on hit (If a known damage calculation exists, post it here)|
|Critical %||% Chance of dealing Critical Strike (x3 Critical Damage value); Base crit chance is 3%|
|Critical||increases the effectiveness of critical hits(if anyone knows calculatuons, please add them here)|
|Defend||% Chance of defending against a strike (x1 armor value ,AoE + stun when active )|
|Run Speed||Your movement speed; 132 is base movement speed, and speed increases when charged to around 200 movement speed.|
|Armor||Reduce damage deal by monster|
|Damage||Damage delt to enemies on regular hits|
|Health||Your character's total Hp|
Note: Critical damage on a critical strike is multiplied by 4 on the flash version. The developer responded to a post asking about this prior to a later version of the game being released. This is why the calculation he posts is inaccurate for critical damage calculations. The post is on Kongregate version of Bit Dungeon.